Sound
Different Aspects Of Sound
Sound is a very important aspect in media. If there was no sound, viewers would have no idea what exactly they are watching, and if the audio quality is poor it can alter the viewers watching experience. Sound cues reach out of the flat screen and envelope the listener to create realism, depth, texture, and emotional resonance to the scenes. Not only that, but sound design in film can also inform the listener of offscreen information, build anticipation, or create surprise.
1. Diegetic and Nondiegetic:
- Diegetic sound is heard by both the audience and the characters, unlike non-diegetic sound which is used purely for the audience’s benefit – and both types of sound combined can create a more atmospheric film.
- Diegetic sound is sometimes known as ‘actual sound’ and the term comes from the Greek word diegesis, which translates as ‘to narrate’.
- In contrast to diegetic sound, which is heard by both the audience and the film’s characters, non-diegetic sound is only heard by the viewers. This type of sound and music is added in post-production.
2. Synchronous/Asynchronous:
- Asynchronous sound is a situation when audio tracks are out of unison with the visuals in the frame.
- Synchronous sound, or sync sound, is audio that lines up precisely with what's happening on screen. Character dialog, a shot of a river with rushing water sounds, and punching sounds during a fight scene are all examples of synchronous sound.
- An Example of Asynchronous sound would be a character as they walk alone down a dark hallway, and you can hear their footsteps as dogs bark — but you can't see any dogs, so the sound is asynchronous.
- SFX, or sound effects, is a vital element that film and videos use to stand out. They provide a sense of realism, add and evoke emotions and feelings, and help set the scene without using words or dialogue.
- SFX most commonly stands for sound effects in film and video, but it can also be used to describe special effects as a whole. Sound effects and special effects are used in film and video to influence the mood and reactions of the audience.
4. Motif:
- A sound effect or combination of sound effects that are associated with a particular character, setting, situation or idea through the film.
- What is the purpose of a motif? The main purpose of a motif is to draw attention to a theme. Motifs can engage viewers on an intuitive level and drag the viewer in.
5. Sound Bridge:
- A sound bridge is an editing technique used to transition from one scene to another through sound. Sound bridges, also called an audio bridges, allow filmmakers to transition in or out of a scene by "bridging the gap" with audio. Sound bridges connect two scenes allowing audio from a succeeding scene to play over the preceding scene before the next shot is shown
6. Dialogue:
- Dialogue is a conversation between two or more people, or speech that is written down as part of a piece of narrative text.
- For example: "I'm not buying that umbrella," Sophie said indignantly, "It's too expensive!"
7. Voiceover (VO):
- Voiceover, or VO, is when an off-camera voice narrates a scene or adds context. Voiceover has been around for ages—TV, radio, film, and theater have all used narration, commentary, or dialogue in some form to move a story forward.
8. Mode of Address/Direct Address:
- Mode of Address simply means how the text speaks to the audience, and involves them. It also refers to how a text influences the audience.
- A direct mode of address speaks straight to the audience maybe as an appeal or as a command. This is a common approach in advertising thanks to the strong preferred readings this anchors. It connotes the personal touch, a real relationship between the text and its audience.
9. Sound Mixing:
- Sound mixing is the process of adjusting audio levels of all of the sound in a film
- Mixing works with individual instrument tracks to create a complete song and achieve balance within itself.
10. Sound Perspective:
- In sound recording, the apparent distance from the listener of a sound in a mix, based on aural cues such as volume, frequency, echo, timbre, and reverberation.
- uditory perspective is constructed by a variety of techniques that create or reinforce the physical sense of space for the listener through the use of spatialized sound.

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